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Posted 20 hours ago

Red Dragon Inn Boxed Card Game

£18.975£37.95Clearance
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About this deal

When the Round of Gambling is over, normal gameplay resumes. The player who started the Round moves on to their Buy Drinks Phase. If you have played before, please read "The Characters" and review the "Other Rules" section, since a few of the rules may be different from what you're used to. Example: Gerki reveals Wine and has “Dump it on the floor”, as before. Gerki has the first chance to respond and chooses not to play anything. This time, Dimli and the other players also choose not to play anything. Since no player has a response, Gerki’s Wine resolves. At this point, it is too late for Gerki to choose to dump the Drink. Also under “Drinking Contest”, we now specify that a Drink that makes you lose AC counts as a 0 for the purposes of a Drinking Contest. Mead is a Drink that has its own built-in split effect. When a player reveals Mead, players first get an opportunity to affect the Drink.

Anytime Cards may also be played here. When all players are done playing cards, each player drinks and discards their Drink, then the player who revealed the Drink with the highest total Alcohol Content receives one Gold from each other player. Players do not have an opportunity to affect the Drink before it is copied, but may affect the individual copies afterward. If a player somehow takes extra Drinks during a Drinking Contest (with a card like Kaylin's "You think you're so big? Have another drink!"), these extra Drinks do not affect the outcome of the Drinking Contest. Split your Gold in half. One half, and any remainder goes to the Inn. What's left gets split evenly among the remaining players, with any remainder going to the Inn. You are out of the game.It may not be played in response to "Gambling, I'm in!" or "I raise!" as a means to avoid having to ante. Example: Gerki reveals Wine as his Drink. He has “Dump it on the floor” in his hand, but chooses not to play it (since he has the first chance to respond). Dimli plays “Spike it with firewater”. After that resolves, Gerki has another opportunity to dump the Drink. Players who lose the game in this way still must pay one Gold to the winner of the Drinking Contest before splitting their Gold. Getting Started”: now specifies that 2-player games start with 8 Gold each rather than 10. With 10 Gold, we found that it was nearly impossible, even for a strong money-stealing character, to win on Gold. Changing the starting Gold to 8 makes for many more interesting decisions in 2-player games. Timing Example 2: Kaylin is at 12 Fortitude and 10 Alcohol Content. On her Drink Phase, she reveals Elven Wine.

It may be played in response to an effect that forces a player to leave the Round of Gambling, even if that effect would result in only one player remaining in the Round.

The original Drink and its Chasers all count as a single Drink. A card that allows you to Ignore a Drink will Ignore the original Drink and all of its Chasers.

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